Please visit temperature conversion to convert all temperature units. It is named after the Swedish astronomer Anders Celsius (1701–1744). 1 Rankine R 0.5555555556 kelvin K Rankine to kelvin, kelvin to Rankine. 1 Fahrenheit F 255.9277777778 kelvin K Fahrenheit to kelvin, kelvin to Fahrenheit. ![]() kelvin K 1 Celsius C 274.15 kelvin K Celsius to kelvin, kelvin to Celsius. The symbol is " K".Ĭelsius or Centigrade is a unit of temperature in the metric system where the freezing point of water is 0 degree and the boiling point of water is 100 degrees under standard atmospheric pressure (101.325 kPa). Complete list of temperature units for conversion. Kelvin is the base unit of temperature in metric system and formally defined as 1/273.16 of the thermodynamic temperature of the triple point of pure water. Just as another example, let's convert 300 Kelvin to Celsius. To convert Kelvin to Celsius, subtract 273.15 from the Kelvin value.įor example, to convert 300 Kelvin to Celsius degrees, subtract 273.15 from 300, that makes 26.85 degrees Celsius is equal to 300 Kelvin. We would see that 373.15 Kelvin minus 273.15 would give us 100 degrees Celsius. Kelvin = Celsius + 273.15 How to convert Kelvin to Celsius? Ques.To convert Celsius to Kelvin, add 273.15 to the Celsius value.įor example, to convert 30 Celsius to Kelvin, add 273.15 to 30, that makes 30 Celsius is equal to 303.15 Kelvin. ![]() Kelvin is used to measure the color and noise temperature.This is useful to avoid anomalies while solving problems using these temperatures. Kelvin scale does not use negative values in its scale, thus extremely hot or cold temperatures can be expressed in a positive value.This confusion is avoided while using Kelvin. To simplify, if you double -30 oC, will you double it to -60 oC or -10 oC. If you double 30 oC to 60 oC the thermal energy of the gas will not be doubled, ultimately it doesn’t have any meaning thermodynamically. Kelvin Temperature Conversion Formula Kelvin to Celsius Conversion, C K 273.15 Kelvin to Fahrenheit Conversion, F K × 9/5 459.67 Kelvin to.Thermodynamically, Kelvin directly expresses the volume and kinetic energy of the gas.Kelvin’s absolute scale is used as its temperature measurement is based on the kinetic energy of the gas and is irrespective of the pressure. Thus the temperature of a gas will be different at different pressures. T(K) T(☌) + 273.15 Example Convert 20 degrees Celsius to Kelvin: T(K) 20☌ + 273.15 293. According to the Ideal Gas Law, Pressure and Volume are directly proportional to the temperature.The reasons why Kelvin is preferred more than Celsius are: In an anomalous expansion of water… Īns.Device used to measure very high temperature is.Blowing air with an open mouth is an example of. Based upon the definitions of the Centigrade scale and the experimental evidence that absolute zero is -273.15✬. To convert between the temperature scales, you need to know the formula.A ring-shaped metal is allowed to expand by heating it.Absolute Zero Celsius -273.15 ☌ Fahrenheit -459. ![]() Putting the value: K 30 + 273.15K 303.15 K. Kelvin: K Rankine: The temperature conversion calculates the temperature of absolute zero or above. From the temperature conversion formula, we can convert Celsius to Kelvin that is, K C + 273.15. In temperature conversion the value of temperature changes from one unit to another. The temperature T in Kelvin (K) is equal to the temperature T in degrees Celsius (C) plus 273.15: T (K) T (C) + 273.15.
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Getz, D.: Explore Wine Tourism, Management, Development & Destinations. Mora, P., Livat, F.: Does storytelling add value to fine Bordeaux wines? Wine Econ. Gravili, S., Rosato, P., Iazzi, A.: Managing DMOs through storytelling: a model proposal for network and value co-creation in tourism. īasaraba, N., Conlan, O., Edmond, J., Arnds, P.: Digital narrative conventions in heritage trail mobile apps. Wichels, S.: A experiência sensorial na comunicação turística, Imprensa da Universidade de Coimbra (2013). Mossberg, L.: Extraordinary experiences through storytelling. īassano, C., Barile, S., Piciocchi, P., Spohrer, J., Iandolo, F., Fisk, R.: Storytelling about places: tourism marketing in the digital age. In: 2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), Poole, 2013, pp. Xu, F., Tian, F., Buhalis, D., Weber, J.: Marketing Tourism via Electronic Games: Understanding the Motivation of Tourist Players. Wharton Digital Press, Philadelphia (2012) Werbach, K., Hunter, D.: For the Win: How Game Thinking Can Revolutionize Your Business. Wiklund, E., Wakerius, V.: The Gamification Process: A framework on gamification, Master Thesis in Business Administration. Hunicke, R., Leblanc, M., Zubek, R.: MDA: A Formal Approach to Game Design and Game Research. Schell, J.: The Art of Game Design: A Book of Lenses. file:///C:/Users/formador/Downloads/Gamification-in-Tourism-Best-Practice%20.pdf Weber, J.: Game and Gamification in Tourism, Digital Tourism Think Thank (2014). Ĭhandralal, L., Rindfleish, J., Fredy, V.: An application of travel blog narratives to explore memorable tourism experiences. Soares, D.B., Sousa, B.B.: The role of communication in consumer behavior in social and nonprofit marketing: the case of psp in Portugal. ![]() Santos, V., Ramos, P., Sousa, B., Valeri, M.: Towards a framework for the global wine tourism system. Advances in Intelligent Systems and Computing, vol. (eds.), New Knowledge in Information Systems and Technologies, vol. įerreira, A., Liberato, P., Liberato, D., Rocha, Á.: Information and communication technologies in creative and sustainable tourism. (Eds.), Advances in Tourism, Technology and Smart Systems, vol. In: Rocha, Á., Abreu, A., de Carvalho, J.V., Liberato, D., Alén González, E., Liberato, P. Liberato, D., Bernardo, V., Liberato, P., Alén, E.: Visit motivation influenced by distribution channels: the case of Paiva walkways. Liberato, P., Alen, E., Liberato, D.: Smart tourism destination triggers consumer experience: the case of Porto. RISTI - Revista Ibérica de Sistemas e Tecnologias de Informação E36, 556–576 (2020). Liberato, P., Aires, C., Liberato, D.: Uso da tecnologia e avaliação da satisfação relativamente ao destino turístico pela geração z = Generation z use of technology and satisfaction evaluation towards the tourism destination. Liberato, P., Alén-González, E., Liberato, D.: Digital technology in a smart tourist destination: the case of Porto. Xu, F., Tian, F., Buhalis, D., Weber, J., Zhang, H.: Tourists as mobile gamers: gamification for tourism marketing. Keywordsīarreto, A.: Douro, Rio, Gente e Vinho. The results are intended to be an important contribution to the valuation of the tourism resources of the region, determinant in an international promotion process, highlighting that gamification associated with storytelling can be a key element to involve the player, telling the story, and promoting the destination. A qualitative methodology was applied, through semi-structured interviews with representatives of four wine-producing farms, the representative of the Douro Museum, and the grandson of João de Araújo Correia, a well-known personality in Peso da Régua. This research has as its main goal to analyze how gamification associated with storytelling can promote and enhance the tourism supply in a particular region, in this case, the city of Peso da Régua. Destination storytelling is seen as a strategy to enhance the reputation of regions, the way in which municipalities and cultural organizations understand storytelling can have a significant impact on the success of a region. In an additional perspective to gamification, the theme of storytelling emerges. One of the most innovative and interesting ways to transform the phases of a trip into unforgettable life experiences is through gamification. Peso da Régua and the Douro Region are a narrative that can be told through the game. Just as we taste the wine, the gastronomy, and the landscape, we taste stories and each story, each one with its plot has its personalities, with which we identify, surprise, or learn. The world of the vineyard is a world of stories. |
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